First-person shooter, from 2017
Responsibilities:
Concept art, two complete modular sets, environment meshes, texturing, story, light and composition helper for level designers
Time: 10 weeks halftime
Team:
Game Artists: Frida Åsling Sellius, Petter Gunnarsson, Elinore Sander
Game Programmers: Hannes Elofsson, Gabriel Eriksson Cic, Pauliina Karlsson Heiskanen, Christian De Orleans, Hussein Taher
Level Designers: Anton Pilmark, Victor Rasmussen, Adam Weith
Technical Artists: Dag Bjärum Bengtsson, Rasmus Björk